
The main points of Total War remain intact: religion, diplomacy, and war. Fight to conquer territories in Medieval 2 Total WarĮven if the medieval period is the setting of the game, since part of the action takes place in America, there is a new faction that enters the struggle, the Aztecs. In Medieval 2 Total War the war takes place in Europe and America, where the colonizers are fighting for the best territories. Try googling for it or looking at the mods official page.One of the most renowned real-time strategy game sagas is Total War, a series of totally tactic RTS games in which the strategy and the ability of our units will be the key to defeating your opponents. I'm sure a lot of popular mods already have (or will) become "new steam version" compatible though. The mods don't quite know what to do with a Kingdoms DLC, because to them, they see it only as a mod for the base Medieval 2 instead of a whole game. This would all be fine and dandy, but every Kingdoms mod to that point was specifically designed for the standalone Kingdoms. You didn't get lucky or anything, you legally and fully own Kingdoms DLC for free, that's perfectly normal. Now, you ask why do you have Kingdoms DLC if you never purchased it? The reasons "why" are more complicated than that but basically, as a way to make the transition easier, if you redeem a retail CD-key for the basic Medieval 2: Total War here on Steam, you now get Kingdoms DLC too, for free. Not that long ago, after a huge (and kinda fail) patch that got the whole community pi**ed, Kingdoms status changed from a standalone expansion to "just" a Medieval 2 DLC, meaning that you now need Medieval 2 in order to play Kingdoms and Kingdoms became kind of a "mod" for Medieval 2. Some time ago, Kingdoms was a standalone expansion (meaning - you didn't need Medieval 2 to run it). Meaning there is nothing wrong on your side. perfectly fine as far as game functionality at the moment goes. I'm not 100% sure I'm correct, but I do believe that you are.
